Attribute List

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AttributeUsed in
accumulate, additiveAnimation related tag
attributeName, attributeType<animate><animateTransform><set>
azimuth<feDistantLight>
beginAnimation related tag
baseFrequency<feTurbulence>
calcModeAnimation related tag
classAll elements
clipPathUnits<clipPath>
cx, cy<circle><ellipse><radialGradient>
d<path>
diffuseConstant<feDiffuseLighting>
durAnimation related tag
dx, dy<text><tspan><feOffset>
endAnimation related tag
elevation<feDistantLight>
fillAnimation related tag
filterUnits<filter>
from<animate><animateTransform>
fx, fy, fr<radialGradient>
gradientTransform
(See Transformation)
<linearGradient><radialGradient>
height<rect><svg><image><pattern><filter><feFlood><feTile><mask><mpath><symbol><use>
hrefAnimation related tag,<a><filter><image><mapth>,<script><pattern><linearGradient><radialGradient><textPath><use>
xlink:href
(to support old browsers)
Animation related tag,<a><filter><image><mapth>,<script><pattern><linearGradient><radialGradient><textPath><use>
idAll Elements
in<feBlend><feColorMatrix><feComposite><feDisplacementMap><feDiffuseLighting><feGaussianBlur><feMorphology><feMergeNode><feOffset><feSpecularLighting>
in2<feBlend><feComposite><feDisplacementMap><fePointLight><feSpotLight>
k1, k2, k3, k4<feComposite>
keyPoints<animateMotion>
keyTimes, keySplinesAnimation related tag
lengthAdjust<text>
limitingConeAngle<feSpotLight>
markerHeight, markerWidth, markerUnits<marker>
maskUnits, maskContentUnits<mask>
min, maxAnimation related tag
mode<feBlend>
numOctaves<feTurbulence>
operator<feComposite><feMorphology>
orient<marker>
pathLength
(See Stroke Design)
All Components
patternTransform
(See Transformation)
<pattern>
patternUnits, patternContentUnits<pattern>
points<polyline><polygon>
pointsAtX, pointsAtY, pointsAtZ<feSpotLight>
preserveAspectRatio<marker><image><pattern><svg><symbol><view>
primitiveUnits<filter>
r<circle><radialGradient>
radius<feMorphology>
refX, refY<marker>
repeatCount, repeatDurAnimation related tag
result
(See in Filter)
Filter child elements
restartAnimation related tag
rotate<animateMotion><text><tspan>
rx, ry<ellipse><rect>
scale<feDisplacementMap>
seed<feTurbulence>
specularConstant<feSpecularLighting>
specularExponent<feSpecularLighting><feSpotLight>
spreadMethod<linearGradient><radialGradient>
startOffset<textPath>
stdDeviation<feGaussianBlur>
stitchTiles<feTurbulence>
styleAll elements if needed
surfaceScale<feDiffuseLighting><feSpecularLighting>
textLength<text>
to<animate><animateTransform><set>
transform
(See Transformation)
All Components,<a><g><svg><symbol><use>
type<feColorMatrix><feTurbulence>
values<animate><animateTransform><feColorMatrix><feSpotLight>
viewBox<marker><pattern><svg><symbol><view>
width<rect><svg><image><pattern><filter><feFlood><feTile><mask><symbol><use>
xmlns
(For external SVG)
<svg>
x1, x2, y1, y2<line><linearGradient>
x, y<rect><svg><image><pattern><filter><feFlood><feSpotLight><feTile><mask><symbol><text><tspan><use>
xChannelSelector, yChannelSelector<feDisplacementMap>
z<fePointLight><feSpotLight>

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